BeholdR End of Life Notice

Starting with Unity Engine version 5.4.x, Unity has integrated the ability to view post process effects in the scene view natively.
This means that the main feature set of BeholdR is no longer required an editor extension, and therefore we have decided to stop development on BeholdR.

Therefore, we have decided to stop development and sale of new BeholdR versions as of today.

Of course, current and past costumers will continue to receive support from us, if they require it, but we will not add any new features or update BeholdR to support newer versions of Unity Engine.

We thank you all for your continued trust in these past few years, being our valued customers.

With much appreciation,
Virtual Mirror Game Studios

BeholdR 5.0 Released

We are proud to announce BeholdR 5.0, our biggest release yet!

The highlights of this new release include:

  • Disable BeholdR on a per-view basis.
  • Suppress BeholdR if the Scene View is not in Shaded mode.
  • Save & Load Post Effects stack Presets.
  • Preset Matrix window for quick comparison between presets.
  • Reorder the Post Effects list to reorder the components on the BeholdR game object.

…and many fixes and performance improvements.

Go get it!

Buy from the Unity Asset Store

BeholdR 4.0 Released

BeholdR 4.0 is the newest release of the praised Unity extension.

4.0 brings new features and UI improvements such as foldable Inspector sections, Camera background color matching, and Hierarchy icons for quick activation.

Go get it!

Buy from the Unity Asset Store

BeholdR 3.2 is out

We have just released BeholdR 3.2, our biggest update yet.

BeholdR 3.2 includes many new features such as automatic discovery of Image Effects, web-based version checking and much improved UI.

This update is of course free of charge, and available for download right now for those who purchased BeholdR from us.
The Unity Asset Store version is expected to update in a few days.

Thank you all and we hope you enjoy using BeholdR as much as we do.